graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
A multiview and multilayer approach for interactive ray tracing
Kostas Vardis, Andreas A. Vasilakis, Georgios Papaioannou
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016, pp. 171--178.
(more...)
Result #2 of 5.
Accelerating k+-buffer using efficient fragment culling
Andreas A. Vasilakis, Georgios Papaioannou
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, 2015, pp. 129--129.
(more...)
Result #3 of 5.
Pose partitioning for multi-resolution segmentation of arbitrary mesh animations
Andreas A. Vasilakis, Ioannis Fudos
In Computer Graphics Forum, 33(2), 2014.
(more...)
Result #4 of 5.
k+-buffer: fragment synchronized k-buffer
Andreas A. Vasilakis, Ioannis Fudos
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2014, pp. 143--150.
(more...)
Result #5 of 5.
GPU rigid skinning based on a refined skeletonization method
Andreas A. Vasilakis, Ioannis Fudos
In Computer Animation and Virtual Worlds, 22(1), 2011.
(more...)

graphbib: Powered by "bibsql" and "SQLite3."