graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 7 results.
Result #1 of 7.
Dynamic eye convergence for head-mounted displays improves user performance in virtual environmentsAndrei Sherstyuk, Arindam Dey, Christian Sandor, Andrei StateSymposium on Interactive 3D Graphics and Games, March 2012, pp. 23--30.
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Result #2 of 7.
An improved finite-element contact model for anatomical simulationsGentaro Hirota, Susan Fisher, Andrei StateIn
The Visual Computer, 19(5), 2003.
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Result #3 of 7.
Managing Latency in Complex Augmented Reality SystemsMarco C. Jacobs, Mark A. Livingston, Andrei StateSymposium on Interactive 3D Graphics, April 1997, pp. 49--54.
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Result #4 of 7.
Superior Augmented Reality Registration by Integrating Landmark Tracking and Magnetic TrackingAndrei State, Gentaro Hirota, David T. Chen, Bill Garrett, Mark LivingstonProceedings of SIGGRAPH 96, August 1996, pp. 429--438.
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Result #5 of 7.
Technologies for Augmented-Reality Systems: Realizing Ultrasound-Guided Needle BiopsiesAndrei State, Mark A. Livingston, Gentaro Hirota, William F. Garrett, Mary C. Whitton, Henry FuchsProceedings of SIGGRAPH 96, August 1996, pp. 439--446.
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Result #6 of 7.
Interactive Shape MetamorphosisDavid T. Chen, Andrei State, David BanksSymposium on Interactive 3D Graphics, April 1995, pp. 43--44.
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Result #7 of 7.
Real-time procedural texturesJohn Rhoades, Greg Turk, Andrew Bell, Andrei State, Ulrich Neumann, Amitabh VarshneySymposium on Interactive 3D Graphics, March 1992, pp. 95--100.
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