graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Sample distribution shadow mapsAndrew Lauritzen, Marco Salvi, Aaron LefohnSymposium on Interactive 3D Graphics and Games, February 2011, pp. 97--102.
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Result #2 of 5.
Adaptive Volumetric Shadow MapsMarco Salvi, Kiril VidimĨe, Andrew Lauritzen, Aaron LefohnIn
Computer Graphics Forum, 29(4), 2010.
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Result #3 of 5.
Adaptive Volumetric Shadow MapsMarco Salvi, Kiril Vidimce, Andrew Lauritzen, Aaron LefohnRendering Techniques (EGSR'10), 2010, pp. 1289--1296.
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Result #4 of 5.
Layered Variance Shadow MapsAndrew Lauritzen, Michael McCoolGraphics Interface 2008, May 2008, pp. 139--146.
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Result #5 of 5.
Variance shadow mapsWilliam Donnelly, Andrew LauritzenSymposium on Interactive 3D Graphics and Games, March 2006, pp. 161--165.
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