graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 11 results.

Result #1 of 11.
AniMesh: interleaved animation, modeling, and editing
Ming Jin, Dan Gopstein, Yotam Gingold, Andrew Nealen
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
(more...)
Result #2 of 11.
Pixelated image abstraction with integrated user constraints
Timothy Gerstner, Doug DeCarlo, Marc Alexa, Adam Finkelstein, Yotam Gingold, Andrew Nealen
In Computers & Graphics, 37(5), 2013.
(more...)
Result #3 of 11.
Pixelated image abstraction
Timothy Gerstner, Doug DeCarlo, Marc Alexa, Adam Finkelstein, Yotam Gingold, Andrew Nealen
Proceedings of the Symposium on Non-Photorealistic Animation and Rendering, 2012, pp. 29--36.
(more...)
Result #4 of 11.
RigMesh: automatic rigging for part-based shape modeling and deformation
Péter Borosán, Ming Jin, Doug DeCarlo, Yotam Gingold, Andrew Nealen
In ACM Transactions on Graphics, 31(6), November 2012.
(more...)
Result #5 of 11.
Perceptual models of viewpoint preference
Adrian Secord, Jingwan Lu, Adam Finkelstein, Manish Singh, Andrew Nealen
In ACM Transactions on Graphics, 30(5), October 2011.
(more...)
Result #6 of 11.
Volumetric modeling with diffusion surfaces
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Takeo Igarashi
In ACM Transactions on Graphics, 29(6), December 2010.
(more...)
Result #7 of 11.
SilSketch: Automated Sketch-Based Editing of Surface Meshes
Johannes Zimmermann, Andrew Nealen, Marc Alexa
Sketch Based Interfaces and Modeling, 2007, pp. 23--30.
(more...)
Result #8 of 11.
FiberMesh: Designing Freeform Surfaces with 3D Curves
Andrew Nealen, Takeo Igarashi, Olga Sorkine, Marc Alexa
In ACM Transactions on Graphics, 26(3), July 2007.
(more...)
Result #9 of 11.
Adaptive sampling of intersectable models exploiting image and object-space coherence
Anders Adamson, Marc Alexa, Andrew Nealen
Symposium on Interactive 3D Graphics and Games, April 2005, pp. 171--178.
(more...)
Result #10 of 11.
A sketch-based interface for detail-preserving mesh editing
Andrew Nealen, Olga Sorkine, Marc Alexa, Daniel Cohen-Or
In ACM Transactions on Graphics, 24(3), August 2005.
(more...)

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