graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 11 results.
Result #1 of 11.
AniMesh: interleaved animation, modeling, and editingMing Jin, Dan Gopstein, Yotam Gingold, Andrew NealenIn
ACM Transactions on Graphics (TOG), 34(6), November 2015.
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Result #2 of 11.
Pixelated image abstraction with integrated user constraintsTimothy Gerstner, Doug DeCarlo, Marc Alexa, Adam Finkelstein, Yotam Gingold, Andrew NealenIn
Computers & Graphics, 37(5), 2013.
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Result #3 of 11.
Pixelated image abstractionTimothy Gerstner, Doug DeCarlo, Marc Alexa, Adam Finkelstein, Yotam Gingold, Andrew NealenProceedings of the Symposium on Non-Photorealistic Animation and Rendering, 2012, pp. 29--36.
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Result #4 of 11.
RigMesh: automatic rigging for part-based shape modeling and deformationPéter Borosán, Ming Jin, Doug DeCarlo, Yotam Gingold, Andrew NealenIn
ACM Transactions on Graphics, 31(6), November 2012.
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Result #5 of 11.
Perceptual models of viewpoint preferenceAdrian Secord, Jingwan Lu, Adam Finkelstein, Manish Singh, Andrew NealenIn
ACM Transactions on Graphics, 30(5), October 2011.
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Result #6 of 11.
Volumetric modeling with diffusion surfacesKenshi Takayama, Olga Sorkine, Andrew Nealen, Takeo IgarashiIn
ACM Transactions on Graphics, 29(6), December 2010.
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Result #7 of 11.
SilSketch: Automated Sketch-Based Editing of Surface MeshesJohannes Zimmermann, Andrew Nealen, Marc AlexaSketch Based Interfaces and Modeling, 2007, pp. 23--30.
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Result #8 of 11.
FiberMesh: Designing Freeform Surfaces with 3D CurvesAndrew Nealen, Takeo Igarashi, Olga Sorkine, Marc AlexaIn
ACM Transactions on Graphics, 26(3), July 2007.
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Result #9 of 11.
Adaptive sampling of intersectable models exploiting image and object-space coherenceAnders Adamson, Marc Alexa, Andrew NealenSymposium on Interactive 3D Graphics and Games, April 2005, pp. 171--178.
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Result #10 of 11.
A sketch-based interface for detail-preserving mesh editingAndrew Nealen, Olga Sorkine, Marc Alexa, Daniel Cohen-OrIn
ACM Transactions on Graphics, 24(3), August 2005.
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