graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

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Evaluating the Physical Realism of Character Animations Using Musculoskeletal Models
Thomas Geijtenbeek, Antonie J. van den Bogert, Ben J. H. van Basten, Arjan Egges
Motion in Games, November 2010, pp. 11--22.
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