graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Interactive Procedural Modelling of Coherent Waterfall Scenes
Arnaud Emilien, Pierre Poulin, Marie-Paule Cani, Ulysse Vimont
In Computer Graphics Forum, 34(6), 2015.
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Result #2 of 5.
WorldBrush: interactive example-based synthesis of procedural virtual worlds
Arnaud Emilien, Ulysse Vimont, Marie-Paule Cani, Pierre Poulin, Bedrich Benes
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #3 of 5.
Feature-based terrain editing from complex sketches
Flora Ponjou Tasse, Arnaud Emilien, Marie-Paule Cani, Stefanie Hahmann, Neil Dodgson
In Computers & Graphics, 45(0), 2014.
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Result #4 of 5.
First person sketch-based terrain editing
Flora Ponjou Tasse, Arnaud Emilien, Marie-Paule Cani, Stefanie Hahmann, Adrien Bernhardt
Graphics Interface, May 2014, pp. 217--224.
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Result #5 of 5.
Procedural generation of villages on arbitrary terrains
Arnaud Emilien, Adrien Bernhardt, Adrien Peytavie, Marie-Paule Cani, Eric Galin
In The Visual Computer, 28(6--8), June 2012.
(more...)

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