graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
GPU-Based Neighbor-Search Algorithm for Particle Simulations
Serkan Bayraktar, U&gcaron;ur Güdükbay, Bülent Özgüç
In Journal of Graphics, GPU, and Game Tools, 14(1), 2009.
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Result #2 of 2.
3D Hair sketching for real-time dynamic & key frame animations
Rifat Aras, Barkin Başarankut, Tolga Çapin, Bülent Özgüç
In The Visual Computer, 24(7-9), July 2008.
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