graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 14 results.

Result #1 of 14.
Environmental Objects for Authoring Procedural Scenes
Francois Grosbellet, Adrien Peytavie, Eric Guerin, Eric Galin, Stephane Merillou, Bedrich Benes
In Computer Graphics Forum, 35(1), 2016.
(more...)
Result #2 of 14.
Motion retiming by using bilateral time control surfaces
Innfarn Yoo, Michel Abdul Massih, Illia Ziamtsov, Raymond Hassan, Bedrich Benes
In Computers & Graphics, 47(0), 2015.
(more...)
Result #3 of 14.
Terrain Modelling from Feature Primitives
Jean-David Genevaux, Eric Galin, Adrien Peytavie, Eric Guerin, Cyril Briquet, Francois Grosbellet, Bedrich Benes
In Computer Graphics Forum, 34(6), 2015.
(more...)
Result #4 of 14.
Coupled segmentation and similarity detection for architectural models
Ilke Demir, Daniel G. Aliaga, Bedrich Benes
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
(more...)
Result #5 of 14.
WorldBrush: interactive example-based synthesis of procedural virtual worlds
Arnaud Emilien, Ulysse Vimont, Marie-Paule Cani, Pierre Poulin, Bedrich Benes
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
(more...)
Result #6 of 14.
Dapper: decompose-and-pack for 3D printing
Xuelin Chen, Hao Zhang, Jinjie Lin, Ruizhen Hu, Lin Lu, Qixing Huang, Bedrich Benes, Daniel Cohen-Or, Baoquan Chen
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
(more...)
Result #7 of 14.
A hybrid level-of-detail representation for large-scale urban scenes rendering
Shengchuan Zhou, Innfarn Yoo, Bedrich Benes, Ge Chen
In Computer Animation and Virtual Worlds, 25(3-4), 2014.
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Result #8 of 14.
A Survey on Procedural Modelling for Virtual Worlds
Ruben M. Smelik, Tim Tutenel, Rafael Bidarra, Bedrich Benes
In Computer Graphics Forum, 33(6), 2014.
(more...)
Result #9 of 14.
Windy trees: computing stress response for developmental tree models
Sören Pirk, Till Niese, Torsten Hädrich, Bedrich Benes, Oliver Deussen
In ACM Transactions on Graphics, 33(6), November 2014.
(more...)
Result #10 of 14.
Sketching human character animations by composing sequences from large motion database
Innfarn Yoo, Juraj Vanek, Maria Nizovtseva, Nicoletta Adamo-Villani, Bedrich Benes
In The Visual Computer, 30(2), February 2014.
(more...)

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