graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
A hybrid interpolation scheme for footprint-driven walking synthesis
Ben J. H. van Basten, Sybren A. Stüvel, Arjan Egges
Proceedings of Graphics Interface 2011, May 2011, pp. 9--16.
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Result #2 of 4.
Evaluating the Physical Realism of Character Animations Using Musculoskeletal Models
Thomas Geijtenbeek, Antonie J. van den Bogert, Ben J. H. van Basten, Arjan Egges
Motion in Games, November 2010, pp. 11--22.
(more...)
Result #3 of 4.
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis Karamouzas
Motion in Games, November 2009, pp. 29--40.
(more...)
Result #4 of 4.
Path Abstraction for Combined Navigation and Animation
Ben J. H. van Basten, Arjan Egges
Motion in Games, November 2009, pp. 182--193.
(more...)

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