graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 8 results.
Result #1 of 8.
Ductile fracture for clustered shape matchingBen Jones, April Martin, Joshua A. Levine, Tamar Shinar, Adam W. BargteilProceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016, pp. 65--70.
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Result #2 of 8.
Dynamic sprites: artistic authoring of interactive animationsBen Jones, Jovan Popovic, James McCann, Wilmot Li, Adam BargteilIn
Computer Animation and Virtual Worlds, 26(2), 2015.
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Result #3 of 8.
Clustering and collision detection for clustered shape matchingBen Jones, April Martin, Joshua A. Levine, Tamar Shinar, Adam W. BargteilProceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015, pp. 199--204.
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Result #4 of 8.
Strain limiting for clustered shape matchingAdam W. Bargteil, Ben JonesMotion in Games, November 2014, pp. 177--179.
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Result #5 of 8.
Deformation embedding for point-based elastoplastic simulationBen Jones, Stephen Ward, Ashok Jallepalli, Joseph Perenia, Adam W. BargteilIn
ACM Transactions on Graphics, 33(2), March 2014.
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Result #6 of 8.
Dynamic SpritesBen Jones, Jovan Popović, James McCann, Wilmot Li, Adam BargteilMotion In Games, November 2013, pp. 39--46.
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Result #7 of 8.
Automatic Construction of Coarse, High-Quality Tetrahedralizations that Enclose and Approximate Surfaces for AnimationDavid A. Stuart, Joshua A. Levine, Ben Jones, Adam W. BargteilMotion In Games, November 2013, pp. 213--222.
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Result #8 of 8.
Locomotion skills for simulated quadrupedsStelian Coros, Andrej Karpathy, Ben Jones, Lionel Reveret, Michiel van de PanneIn
ACM Transactions on Graphics, 30(4), July 2011.
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