graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 8 results.

Result #1 of 8.
Ductile fracture for clustered shape matching
Ben Jones, April Martin, Joshua A. Levine, Tamar Shinar, Adam W. Bargteil
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016, pp. 65--70.
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Result #2 of 8.
Dynamic sprites: artistic authoring of interactive animations
Ben Jones, Jovan Popovic, James McCann, Wilmot Li, Adam Bargteil
In Computer Animation and Virtual Worlds, 26(2), 2015.
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Result #3 of 8.
Clustering and collision detection for clustered shape matching
Ben Jones, April Martin, Joshua A. Levine, Tamar Shinar, Adam W. Bargteil
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015, pp. 199--204.
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Result #4 of 8.
Strain limiting for clustered shape matching
Adam W. Bargteil, Ben Jones
Motion in Games, November 2014, pp. 177--179.
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Result #5 of 8.
Deformation embedding for point-based elastoplastic simulation
Ben Jones, Stephen Ward, Ashok Jallepalli, Joseph Perenia, Adam W. Bargteil
In ACM Transactions on Graphics, 33(2), March 2014.
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Result #6 of 8.
Dynamic Sprites
Ben Jones, Jovan Popović, James McCann, Wilmot Li, Adam Bargteil
Motion In Games, November 2013, pp. 39--46.
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Result #7 of 8.
Automatic Construction of Coarse, High-Quality Tetrahedralizations that Enclose and Approximate Surfaces for Animation
David A. Stuart, Joshua A. Levine, Ben Jones, Adam W. Bargteil
Motion In Games, November 2013, pp. 213--222.
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Result #8 of 8.
Locomotion skills for simulated quadrupeds
Stelian Coros, Andrej Karpathy, Ben Jones, Lionel Reveret, Michiel van de Panne
In ACM Transactions on Graphics, 30(4), July 2011.
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