graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Sorted Deferred Shading for Production Path TracingChristian Eisenacher, Gregory Nichols, Andrew Selle, Brent BurleyIn
Computer Graphics Forum, 32(4), 2013.
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Result #2 of 5.
Sorted Deferred Shading for Production Path TracingChristian Eisenacher, Gregory Nichols, Andrew Selle, Brent BurleyRendering Techniques (EGSR'13), 2013, pp. 125--132.
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Result #3 of 5.
Ptex: Per-Face Texture Mapping for Production RenderingBrent Burley, Dylan LacewellIn
Computer Graphics Forum, 27(4), 2008.
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Result #4 of 5.
Ptex: Per-Face Texture Mapping for Production RenderingBrent Burley, Dylan LacewellRendering Techniques (EGSR'08), 2008, pp. 1155--1164.
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Result #5 of 5.
Exact Evaluation of Catmull-Clark Subdivision Surfaces near B-Spline BoundariesDylan Lacewell, Brent BurleyIn
Journal of Graphics Tools, 12(3), 2007.
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