graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 9 results.
Result #1 of 9.
Foveated 3D graphicsBrian Guenter, Mark Finch, Steven Drucker, Desney Tan, John SnyderIn
ACM Transactions on Graphics, 31(6), November 2012.
(
more...)
Result #2 of 9.
Linear-time dynamics for multibody systems with general joint modelsWeiguang Si, Brian GuenterSymposium on Computer Animation, July 2010, pp. 31--38.
(
more...)
Result #3 of 9.
Efficient Symbolic Differentiation for Graphics ApplicationsBrian GuenterIn
ACM Transactions on Graphics, 26(3), July 2007.
(
more...)
Result #4 of 9.
Real-time, Photo-realistic, Physically Based Rendering of Fine Scale Human Skin StructureAntonio Haro, Brian Guenter, Irfan Essa, June 2001, pp. 53--62.
(
more...)
Result #5 of 9.
Modeling and Rendering for Realistic Facial AnimationStephen Marschner, Brian Guenter, Sashi Raghupathy, June 2000, pp. 231--242.
(
more...)
Result #6 of 9.
Making FacesBrian Guenter, Cindy Grimm, Daniel Wood, Henrique Malvar, Frédéric PighinProceedings of SIGGRAPH 98, July 1998, pp. 55--66.
(
more...)
Result #7 of 9.
Efficient Generation of Motion Transitions using Spacetime ConstraintsCharles F. Rose, Brian Guenter, Bobby Bodenheimer, Michael F. CohenProceedings of SIGGRAPH 96, August 1996, pp. 147--154.
(
more...)
Result #8 of 9.
Quadrature Prefiltering for High Quality AntialiasingBrian Guenter, Jack TumblinIn
ACM Transactions on Graphics, 15(4), October 1996.
(
more...)
Result #9 of 9.
Specializing ShadersBrian Guenter, Todd B. Knoblock, Erik RufProceedings of SIGGRAPH 95, August 1995, pp. 343--350.
(
more...)
graphbib: Powered by "bibsql" and "SQLite3."