graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 9 results.

Result #1 of 9.
Foveated 3D graphics
Brian Guenter, Mark Finch, Steven Drucker, Desney Tan, John Snyder
In ACM Transactions on Graphics, 31(6), November 2012.
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Result #2 of 9.
Linear-time dynamics for multibody systems with general joint models
Weiguang Si, Brian Guenter
Symposium on Computer Animation, July 2010, pp. 31--38.
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Result #3 of 9.
Efficient Symbolic Differentiation for Graphics Applications
Brian Guenter
In ACM Transactions on Graphics, 26(3), July 2007.
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Result #4 of 9.
Real-time, Photo-realistic, Physically Based Rendering of Fine Scale Human Skin Structure
Antonio Haro, Brian Guenter, Irfan Essa
, June 2001, pp. 53--62.
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Result #5 of 9.
Modeling and Rendering for Realistic Facial Animation
Stephen Marschner, Brian Guenter, Sashi Raghupathy
, June 2000, pp. 231--242.
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Result #6 of 9.
Making Faces
Brian Guenter, Cindy Grimm, Daniel Wood, Henrique Malvar, Frédéric Pighin
Proceedings of SIGGRAPH 98, July 1998, pp. 55--66.
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Result #7 of 9.
Efficient Generation of Motion Transitions using Spacetime Constraints
Charles F. Rose, Brian Guenter, Bobby Bodenheimer, Michael F. Cohen
Proceedings of SIGGRAPH 96, August 1996, pp. 147--154.
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Result #8 of 9.
Quadrature Prefiltering for High Quality Antialiasing
Brian Guenter, Jack Tumblin
In ACM Transactions on Graphics, 15(4), October 1996.
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Result #9 of 9.
Specializing Shaders
Brian Guenter, Todd B. Knoblock, Erik Ruf
Proceedings of SIGGRAPH 95, August 1995, pp. 343--350.
(more...)

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