graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 45 results.

Result #1 of 45.
Image simplification and vectorization
Sven Olsen, Bruce Gooch
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering, 2011, pp. 65--74.
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Result #2 of 45.
Resolution Independent NPR-Style 3D Line Textures
Kristin Potter, Amy Gooch, Bruce Gooch, Peter Willemsen, Joe Kniss, Richard Riesenfeld, Peter Shirley
In Computer Graphics Forum, 28(1), 2009.
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Result #3 of 45.
A Sketch-Based User Interface for Reconstructing Architectural Drawings
Sangwon Lee, David Feng, Cindy Grimm, Bruce Gooch
In Computer Graphics Forum, 27(1), 2008.
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Result #4 of 45.
Automatic construction of 3D models from architectural line drawings
Sangwon Lee, David Feng, Bruce Gooch
Symposium on Interactive 3D Graphics and Games, February 2008, pp. 123--130.
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Result #5 of 45.
Using NPR to evaluate perceptual shape cues in dynamic environments
Holger Winnemoller, David Feng, Bruce Gooch, Satoru Suzuki
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering, 2007, pp. 85--92.
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Result #6 of 45.
Interactive 3D fluid jet painting
Sangwon Lee, Sven C. Olsen, Bruce Gooch
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, 2006, pp. 97--104.
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Result #7 of 45.
Real-time video abstraction
Holger Winnemöller, Sven C. Olsen, Bruce Gooch
In ACM Transactions on Graphics, 25(3), July 2006.
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Result #8 of 45.
On the Origins of the Term ``Computational Aesthetics''
Gary Greenfield
Workshop on Computational Aesthetics, 2005, pp. 9--12.
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Result #9 of 45.
Defining Computational Aesthetics
Florian Hoenig
Workshop on Computational Aesthetics, 2005, pp. 13--18.
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Result #10 of 45.
Abstraction and Depiction of Sparsely Scanned Outdoor Environments
Hui Xu, Nathan Gossett, Baoquan Chen
Workshop on Computational Aesthetics, 2005, pp. 19--27.
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