graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
Multi-grained level of detail using a hierarchical seamless texture atlas
Krzysztof Niski, Budirijanto Purnomo, Jonathan Cohen
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 153--160.
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Result #2 of 3.
Hardware-Compatible Vertex Compression Using Quantization and Simplification
Budirijanto Purnomo, Jonathan Bilodeau, Jonathan D. Cohen, Subodh Kumar
Graphics Hardware, 2005, pp. 53--62.
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Result #3 of 3.
Seamless Texture Atlases
Budirijanto Purnomo, Jonathan D. Cohen, Subodh Kumar
SGP04: Eurographics Symposium on Geometry Processing, 2004, pp. 67--76.
(more...)

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