graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned exactly one result.

Result #1 of 1.
An Efficient Point Classification Algorithm for Triangle Meshes
R. Segura, F. R. Feito, J. Ruiz de Miras, C. Ogáyar, J. C. Torres
In Journal of Graphics, GPU, and Game Tools, 10(3), 2005.
(more...)

graphbib: Powered by "bibsql" and "SQLite3."