graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Raycasting of Light Field Galleries from Volumetric Data
C. Rezk-Salama, S. Todt, A. Kolb
In Computer Graphics Forum, 27(3), 2008.
(more...)
Result #2 of 5.
GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction
S. Todt, C. Rezk-Salama, A. Kolb, K.-D. Kuhnert
In Computer Graphics Forum, 27(8), 2008.
(more...)
Result #3 of 5.
Hardware-based Simulation and Collision Detection for Large Particle Systems
A. Kolb, L. Latta, C. Rezk-Salama
Graphics Hardware, 2004, pp. 123--132.
(more...)
Result #4 of 5.
Fast Volumetric Deformation On General Purpose Hardware
C. Rezk-Salama, M. Scheuering, G. Soza, G. Greiner
Graphics Hardware, 2001, pp. 17--24.
(more...)
Result #5 of 5.
Interactive Volume Rendering on Standard PC Graphics Hardware Using Multi-Textures and Multi-Stage Rasterization
C. Rezk-Salama, K. Engel, M. Bauer, G. Greiner, T. Ertl
Graphics Hardware, 2000, pp. 109--118.
(more...)

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