graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 9 results.
Result #1 of 9.
Algorithms for Division Free Perspective Correct RenderingB. Barenbrug, F. J. Peters, C. W. A. M. van OverveldGraphics Hardware, 2000, pp. 7--13.
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Result #2 of 9.
The Close Objects Buffer: a sharp shadow detection technique for radiosity methodsA. C. Telea, C. W. A. M. van OverveldIn
Journal of Graphics Tools, 2(2), 1997.
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Result #3 of 9.
Deforming Geometric Models based on a Polygonal Skeleton MeshM. G. J. R. Stalpers, C. W. A. M. van OverveldIn
Journal of Graphics Tools, 2(3), 1997.
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Result #4 of 9.
Color Waves: A Simple Heuristic for Choosing False ColorsC. W. A. M. van OverveldIn
Journal of Graphics Tools, 2(4), 1997.
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Result #5 of 9.
Phong Normal Interpolation RevisitedC. W. A. M. van Overveld, Brian WyvillIn
ACM Transactions on Graphics, 16(4), October 1997.
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Result #6 of 9.
Painting Gradients: Free-Form Surface Design Using Shading PatternsC. W. A. M. van OverveldGraphics Interface '96, May 1996, pp. 151--158.
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Result #7 of 9.
Hi-speed, Hi-fi, Hi-lights: A Fast Algorithm for the Specular Term in the Phong Illumination ModelC. W. A. M. van Overveld, Brian WyvillIn
Journal of Graphics Tools, 1(2), 1996.
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Result #8 of 9.
Banishing Bad BucklingC. W. A. M. van Overveld, Brian WyvillIn
Journal of Graphics Tools, 1(3), 1996.
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Result #9 of 9.
Sticky Splines: Definition and Manipulation of Spline Structures with Maintained Topological RelationsC. W. A. M. van Overveld, Marie Luce ViaudIn
ACM Transactions on Graphics, 15(1), January 1996.
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