graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 10 results.
Result #1 of 10.
Efficient ray tracing of subdivision surfaces using tessellation cachingCarsten Benthin, Sven Woop, Matthias Niess ner, Kai Selgard, Ingo WaldProceedings of the 7th Conference on High-Performance Graphics, 2015, pp. 5--12.
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Result #2 of 10.
Exploiting Local Orientation Similarity for Efficient Ray Traversal of Hair and FurSven Woop, Carsten Benthin, Ingo Wald, Gregory S. Johnson, Eric TabellionEurographics/ ACM SIGGRAPH Symposium on High Performance Graphics, 2014, pp. 41--49.
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Result #3 of 10.
Embree: a kernel framework for efficient CPU ray tracingIngo Wald, Sven Woop, Carsten Benthin, Gregory S. Johnson, Manfred ErnstIn
ACM Transactions on Graphics, 33(4), July 2014.
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Result #4 of 10.
Watertight Ray/Triangle IntersectionSven Woop, Carsten Benthin, Ingo WaldIn
Journal of Computer Graphics Techniques (JCGT), 2(1), June 2013.
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Result #5 of 10.
Efficient Ray Traced Soft Shadows using Multi-Frusta TracingCarsten Benthin, Ingo WaldHigh-Performance Graphics, 2009, pp. 135--144.
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Result #6 of 10.
Techniques for Interactive Ray Tracing of Bézier SurfacesCarsten Benthin, Ingo Wald, Philipp SlusallekIn
Journal of Graphics Tools, 11(2), 2006.
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Result #7 of 10.
Interactive Global Illumination in Complex and Highly Occluded EnvironmentsIngo Wald, Carsten Benthin, Philipp Slusallek, June 2003, pp. 74--81.
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Result #8 of 10.
Interactive Headlight Simulation - A Case Study of Interactive Distributed Ray Tracing -Carsten Benthin, Tim Dahmen, Ingo Wald, Philipp SlusallekFourth Eurographics Workshop on Parallel Graphics and Visualization, 2002, pp. 83--88.
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Result #9 of 10.
Interactive Global Illumination using Fast Ray TracingIngo Wald, Thomas Kollig, Carsten Benthin, Alexander Keller, Philipp Slusallek, June 2002, pp. 15--24.
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Result #10 of 10.
Interactive Distributed Ray Tracing of Highly Complex ModelsIngo Wald, Philipp Slusallek, Carsten Benthin, June 2001, pp. 277--288.
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