graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
A GPU-based Streaming Algorithm for High-Resolution Cloth Simulation
Min Tang, Ruofeng Tong, Rahul Narain, Chang Meng, Dinesh Manocha
In Computer Graphics Forum, 32(7), 2013.
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Result #2 of 2.
A fluid/cloth coupling method for high velocity collision simulation
Peng Du, Min Tang, Chang Meng, Ruofeng Tong, Lanfen Lin
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2012, pp. 309--314.
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