graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 4 results.
Result #1 of 4.
Discrete ordinate method for polarized light transport solution and subsurface BRDF computationCharly Collin, Sumanta Pattanaik, Patrick LiKamWa, Kadi BouatouchIn
Computers & Graphics, 45(0), 2014.
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Result #2 of 4.
Computation of polarized subsurface BRDF for renderingCharly Collin, Sumanta Pattanaik, Patrick LiKamWa, Kadi BouatouchGraphics Interface, May 2014, pp. 201--208.
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Result #3 of 4.
A practical model for computing the BRDF of real world materialsKe Chen, Charly Collin, Ajit Hakke-Patil, Sumanta PattanaikSymposium on Interactive 3D Graphics and Games, March 2013, pp. 180--180.
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Result #4 of 4.
Visibility-driven progressive volume photon tracingCharly Collin, Mickaël Ribardière, Adrien Gruson, Rémi Cozot, Sumanta Pattanaik, Kadi BouatouchIn
The Visual Computer, 29(9), September 2013.
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