graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
Real-time rendering of glossy materials with regular sampling
Christian Luksch, Robert F. Tobler, Thomas Mühlbacher, Michael Schwärzler, Michael Wimmer
In The Visual Computer, 30(6-8), June 2014.
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Result #2 of 3.
Fast percentage closer soft shadows using temporal coherence
Michael Schwärzler, Christian Luksch, Daniel Scherzer, Michael Wimmer
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 79--86.
(more...)
Result #3 of 3.
Fast light-map computation with virtual polygon lights
Christian Luksch, Robert F. Tobler, Ralf Habel, Michael Schwärzler, Michael Wimmer
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 87--94.
(more...)

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