graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
A stochastic and scalable approach for real-time global illumination
Gilles Laurent, Cyril Delalandre, Gregoire de La Riviere, Tamy Boubekeur
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016, pp. 183--184.
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Result #2 of 3.
Boundary-Aware Extinction Mapping
Pascal Gautron, Cyril Delalandre, Jean-Eudes Marvie, Pascal Lecocq
In Computer Graphics Forum, 32(7), 2013.
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Result #3 of 3.
Transmittance function mapping
Cyril Delalandre, Pascal Gautron, Jean-Eudes Marvie, Guillaume François
Symposium on Interactive 3D Graphics and Games, February 2011, pp. 31--38.
(more...)

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