graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
An adaptive acceleration structure for screen-space ray tracingS. Widmer, D. Pajak, A. Schulz, K. Pulli, J. Kautz, M. Goesele, D. LuebkeProceedings of the 7th Conference on High-Performance Graphics, 2015, pp. 67--76.
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Result #2 of 3.
Fast BVH Construction on GPUsC. Lauterbach, M. Garland, S. Sengupta, D. Luebke, D. ManochaIn
Computer Graphics Forum, 28(2), 2009.
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Result #3 of 3.
A Flexible Simulation Framework for Graphics ArchitecturesJ. W. Sheaffer, D. Luebke, K. SkadronGraphics Hardware, 2004, pp. 85--94.
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