graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
Realtime, Physics-Based Marker Following
Joseph L. Cooper, Dana Ballard
Motion in Games, November 2012, pp. 350--361.
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Result #2 of 2.
Modeling embodied visual behaviors
Nathan Sprague, Dana Ballard, Al Robinson
In ACM Transactions on Applied Perception, 4(2), July 2007.
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