graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
Principles, interactions and devices for real-world immersive modelingMark Mine, Arun Yoganandan, Dane CoffeyIn
Computers & Graphics, 48(0), 2015.
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Result #2 of 3.
Slice WIM: a multi-surface, multi-touch interface for overview+detail exploration of volume datasets in virtual realityDane Coffey, Nicholas Malbraaten, Trung Le, Iman Borazjani, Fotis Sotiropoulos, Daniel F. KeefeSymposium on Interactive 3D Graphics and Games, February 2011, pp. 191--198.
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Result #3 of 3.
Drawing with the Flow: A Sketch-Based Interface for Illustrative Visualization of 2D Vector FieldsDavid Schroeder, Dane Coffey, Dan KeefeSketch Based Interfaces and Modeling, 2010, pp. 49--56.
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