graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 6 results.
Result #1 of 6.
Deformation simulation using cubic finite elements and efficient p-multigrid methodsDaniel Weber, Johannes Mueller-Roemer, Christian Altenhofen, Andre Stork, Dieter FellnerIn 
Computers & Graphics, 53, Part B(0),  2015.
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Result #2 of 6.
A Cut-Cell Geometric Multigrid Poisson Solver for Fluid SimulationDaniel Weber, Johannes Mueller-Roemer, Andre Stork, Dieter FellnerIn 
Computer Graphics Forum, 34(2),  2015.
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Result #3 of 6.
Position-based simulation of continuous materialsJan Bender, Dan Koschier, Patrick Charrier, Daniel WeberIn 
Computers & Graphics, 44(0),  2014.
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Result #4 of 6.
Fast and stable cloth simulation based on multi-resolution shape matchingJan Bender, Daniel Weber, Raphael DiziolIn 
Computers & Graphics, 37(8),  2013.
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Result #5 of 6.
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics ApplicationsDaniel Weber, Jan Bender, Markus Schnoes, André Stork, Dieter FellnerIn 
Computer Graphics Forum, 32(1),  2013.
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Result #6 of 6.
Interactive deformable models with quadratic bases in Bernstein-Bézier-formDaniel Weber, Thomas Kalbe, André Stork, Dieter Fellner, Michael GoeseleIn 
The Visual Computer, 27(6-8), June 2011.
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