graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 4 results.
Result #1 of 4.
Computing surface offsets and bisectors using a sampled constraint solverDavid E. Johnson, Elaine CohenProceedings of Graphics Interface, May 2009, pp. 31--37.
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Result #2 of 4.
Distance extrema for spline models using tangent conesDavid E. Johnson, Elaine CohenGraphics Interface 2005, May 2005, pp. 169--175.
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Result #3 of 4.
Spatialized Normal Cone HierarchiesDavid E. Johnson, Elaine CohenSymposium on Interactive 3D Graphics, March 2001, pp. 129--134.
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Result #4 of 4.
Direct Haptic Rendering Of Sculptured ModelsThomas V. Thompson II, David E. Johnson, Elaine CohenSymposium on Interactive 3D Graphics, April 1997, pp. 167--176.
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