graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 6 results.

Result #1 of 6.
Deformation simulation using cubic finite elements and efficient p-multigrid methods
Daniel Weber, Johannes Mueller-Roemer, Christian Altenhofen, Andre Stork, Dieter Fellner
In Computers & Graphics, 53, Part B(0), 2015.
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Result #2 of 6.
A Cut-Cell Geometric Multigrid Poisson Solver for Fluid Simulation
Daniel Weber, Johannes Mueller-Roemer, Andre Stork, Dieter Fellner
In Computer Graphics Forum, 34(2), 2015.
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Result #3 of 6.
Curvature-controlled curve editing using piecewise clothoid curves
Sven Havemann, Johannes Edelsbrunner, Philipp Wagner, Dieter Fellner
In Computers & Graphics, 37(6), 2013.
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Result #4 of 6.
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications
Daniel Weber, Jan Bender, Markus Schnoes, André Stork, Dieter Fellner
In Computer Graphics Forum, 32(1), 2013.
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Result #5 of 6.
Interactive deformable models with quadratic bases in Bernstein-Bézier-form
Daniel Weber, Thomas Kalbe, André Stork, Dieter Fellner, Michael Goesele
In The Visual Computer, 27(6-8), June 2011.
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Result #6 of 6.
Extended subdivision surfaces: Building a bridge between NURBS and Catmull-Clark surfaces
Kerstin Müller, Lars Reusche, Dieter Fellner
In ACM Transactions on Graphics, 25(2), April 2006.
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