graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Displaying large user-generated virtual worlds from the cloud
Tahir Azim, Ewen Cheslack-Postava, Philip Levis
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 183--183.
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Result #2 of 4.
Fast, Realistic Lighting and Material Design using Nonlinear Cut Approximation
Ewen Cheslack-Postava, Rui Wang, Oskar Akerlund, Fabio Pellacini
In ACM Transactions on Graphics, 27(5), December 2008.
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Result #3 of 4.
Real-time editing and relighting of homogeneous translucent materials
Rui Wang, Ewen Cheslack-Postava, Rui Wang, David Luebke, Qianyong Chen, Wei Hua, Qunsheng Peng, Hujun Bao
In The Visual Computer, 24(7-9), July 2008.
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Result #4 of 4.
4D compression and relighting with high-resolution light transport matrices
Ewen Cheslack-Postava, Nolan Goodnight, Ren Ng, Ravi Ramamoorthi, Greg Humphreys
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 81--88.
(more...)

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