graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 9 results.
Result #1 of 9.
Paint-on-glass animation: the fellowship of digital paint and artisanal controlTom Van Laerhoven, Fabian Di Fiore, William Van Haevre, Frank Van ReethIn
Computer Animation and Virtual Worlds, 22(2-3), 2011.
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Result #2 of 9.
Practical and Scalable Transmission of Segmented Video Sequences to Multiple Players Using H.264Peter Quax, Fabian Di Fiore, Panagiotis Issaris, Wim Lamotte, Frank van ReethMotion in Games, November 2009, pp. 256--267.
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Result #3 of 9.
Conveying Emotions through Facially Animated Avatars in Networked Virtual EnvironmentsFabian Di Fiore, Peter Quax, Cedric Vanaken, Wim Lamotte, Frank Van ReethMotion in Games, June 2008, pp. 222--233.
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Result #4 of 9.
Highly stylised animationFabian Di Fiore, Frank Van Reeth, John Patterson, Philip WillisIn
The Visual Computer, 24(2), February 2008.
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Result #5 of 9.
Brush up your painting skills: Realistic brush design for interactive painting applicationsTom Van Laerhoven, Frank Van ReethIn
The Visual Computer, 23(9-11), September 2007.
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Result #6 of 9.
A real-time bidirectional pastel simulationWilliam Van Haevre, Tom Van Laerhoven, Fabian Di Fiore, Frank Van ReethIn
The Visual Computer, 23(9-11), September 2007.
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Result #7 of 9.
A computational approach to simulate subsurface light diffusion in arbitrarily shaped objectsTom Haber, Tom Mertens, Philippe Bekaert, Frank Van ReethGraphics Interface 2005, May 2005, pp. 79--86.
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Result #8 of 9.
A Self-Shadow Algorithm for Dynamic Hair using Density ClusteringTom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, June 2004, pp. 173--178.
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Result #9 of 9.
Interactive Rendering of Translucent Deformable ObjectsTom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth, June 2003, pp. 130--140.
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