graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 8 results.

Result #1 of 8.
Cost Prediction in Ray Tracing
Erik Reinhard, Arjan J. F. Kok, Frederik W. Jansen
Eurographics Rendering Workshop, June 1996, pp. 41--50.
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Result #2 of 8.
Pyramid Clipping for Efficient Ray Traversal
Maurice van der Zwaan, Erik Reinhard, Frederik W. Jansen
Eurographics Rendering Workshop, June 1995, pp. 1--10.
(more...)
Result #3 of 8.
Sampling Pattern Coherence for Sampling Area Light Sources
Arjan Kok, Frederik W. Jansen
Third Eurographics Workshop on Rendering, May 1992, pp. 283.
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Result #4 of 8.
Hardware Challenges for Ray Tracing and Radiosity Algorithms
Frederik W. Jansen, Arjan J. F. Kok, Theo Verelst
Eurographics Workshop on Graphics Hardware, 1992, pp. 123--134.
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Result #5 of 8.
Source Selection for the Direct Lighting Computation in Global Illumination
Arjan J. Kok, Frederik W. Jansen
Second Eurographics Workshop on Rendering, June 1991, pp. 75--82.
(more...)
Result #6 of 8.
Depth-Order Point Classification Techniques for CSG Display Algorithms
Frederik W. Jansen
In ACM Transactions on Graphics, 10(1), January 1991.
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Result #7 of 8.
A Multi-Processor Workstation with a Logic-Enhanced Distributed Frame Buffer
Frederik W. Jansen
Graphics Hardware, 1987, pp. 229--238.
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Result #8 of 8.
CSG Hidden Surface Algorithms for VLSI Hardware Systems
Frederik W. Jansen
Graphics Hardware, 1986, pp. 75--82.
(more...)

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