graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 8 results.
Result #1 of 8.
Cost Prediction in Ray TracingErik Reinhard, Arjan J. F. Kok, Frederik W. JansenEurographics Rendering Workshop, June 1996, pp. 41--50.
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Result #2 of 8.
Pyramid Clipping for Efficient Ray TraversalMaurice van der Zwaan, Erik Reinhard, Frederik W. JansenEurographics Rendering Workshop, June 1995, pp. 1--10.
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Result #3 of 8.
Sampling Pattern Coherence for Sampling Area Light SourcesArjan Kok, Frederik W. JansenThird Eurographics Workshop on Rendering, May 1992, pp. 283.
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Result #4 of 8.
Hardware Challenges for Ray Tracing and Radiosity AlgorithmsFrederik W. Jansen, Arjan J. F. Kok, Theo VerelstEurographics Workshop on Graphics Hardware, 1992, pp. 123--134.
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Result #5 of 8.
Source Selection for the Direct Lighting Computation in Global IlluminationArjan J. Kok, Frederik W. JansenSecond Eurographics Workshop on Rendering, June 1991, pp. 75--82.
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Result #6 of 8.
Depth-Order Point Classification Techniques for CSG Display AlgorithmsFrederik W. JansenIn
ACM Transactions on Graphics, 10(1), January 1991.
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Result #7 of 8.
A Multi-Processor Workstation with a Logic-Enhanced Distributed Frame BufferFrederik W. JansenGraphics Hardware, 1987, pp. 229--238.
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Result #8 of 8.
CSG Hidden Surface Algorithms for VLSI Hardware SystemsFrederik W. JansenGraphics Hardware, 1986, pp. 75--82.
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