graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Nonlinear material design using principal stretches
Hongyi Xu, Funshing Sin, Yufeng Zhu, Jernej Barbic
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #2 of 4.
Interactive editing of deformable simulations
Jernej Barbič, Funshing Sin, Eitan Grinspun
In ACM Transactions on Graphics, 31(4), July 2012.
(more...)
Result #3 of 4.
A point-based method for animating incompressible flow
Funshing Sin, Adam W. Bargteil, Jessica K. Hodgins
Symposium on Computer Animation, August 2009, pp. 247--255.
(more...)
Result #4 of 4.
A Texture Synthesis Method for Liquid Animations
Adam W. Bargteil, Funshing Sin, Jonathan E. Michaels, Tolga G. Goktekin, James F. O'Brien
Symposium on Computer Animation, September 2006, pp. 345--352.
(more...)

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