graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 8 results.

Result #1 of 8.
Interactive partial 3D shape matching with geometric distance optimization
Michael Martinek, Roberto Grosso, Günther Greiner
In The Visual Computer, 31(2), February 2015.
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Result #2 of 8.
Interactive model-based reconstruction of the human head using an RGB-D sensor
Michael Zollhöfer, Justus Thies, Matteo Colaianni, Marc Stamminger, Günther Greiner
In Computer Animation and Virtual Worlds, 25(3-4), 2014.
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Result #3 of 8.
Automatic reconstruction of personalized avatars from 3D face scans
Michael Zollhöfer, Michael Martinek, Günther Greiner, Marc Stamminger, Jochen Süßmuth
In Computer Animation and Virtual Worlds, 22(2-3), 2011.
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Result #4 of 8.
On Floating-Point Normal Vectors
Quirin Meyer, Jochen Süßmuth, Gerd Sußner, Marc Stamminger, Günther Greiner
Rendering Techniques (EGSR'10), 2010, pp. 1405--1409.
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Result #5 of 8.
Reconstructing Animated Meshes from Time-Varying Point Clouds
Jochen Süßmuth, Marco Winter, Günther Greiner
In Computer Graphics Forum, 27(5), 2008.
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Result #6 of 8.
Bidirectional Adaptive Sqrt(3)-Subdivision
Gerd Sußner, Marc Stamminger, Günther Greiner
In Journal of Graphics Tools, 12(4), 2007.
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Result #7 of 8.
Efficient Clipping of Arbitrary Polygons
Günther Greiner, Kai Hormann
In ACM Transactions on Graphics, 17(2), April 1998.
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Result #8 of 8.
Blockwise Refinement -- A New Method for Solving the Radiosity Problem
Günther Greiner, Wolfgang Heidrich, Philipp Slusallek
Fourth Eurographics Workshop on Rendering, June 1993, pp. 233--246.
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