graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Fast sorting for exact OIT of complex scenes
Pyarelal Knowles, Geoff Leach, Fabio Zambetta
In The Visual Computer, 30(6-8), June 2014.
(more...)
Result #2 of 4.
An adaptive octree grid for GPU-based collision detection of deformable objects
Tsz Ho Wong, Geoff Leach, Fabio Zambetta
In The Visual Computer, 30(6-8), June 2014.
(more...)
Result #3 of 4.
Virtual subdivision for GPU based collision detection of deformable objects using a uniform grid
Tsz Ho Wong, Geoff Leach, Fabio Zambetta
In The Visual Computer, 28(6--8), June 2012.
(more...)
Result #4 of 4.
An Improved Z-Buffer CSG Rendering Algorithm
Nigel Stewart, Geoff Leach, Sabu John
Graphics Hardware, 1998, pp. 25--30.
(more...)

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