graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Exploiting Local Orientation Similarity for Efficient Ray Traversal of Hair and Fur
Sven Woop, Carsten Benthin, Ingo Wald, Gregory S. Johnson, Eric Tabellion
Eurographics/ ACM SIGGRAPH Symposium on High Performance Graphics, 2014, pp. 41--49.
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Result #2 of 5.
Embree: a kernel framework for efficient CPU ray tracing
Ingo Wald, Sven Woop, Carsten Benthin, Gregory S. Johnson, Manfred Ernst
In ACM Transactions on Graphics, 33(4), July 2014.
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Result #3 of 5.
The area perspective transform: A homogeneous transform for efficient in-volume queries
Warren A. Hunt, Gregory S. Johnson
In ACM Transactions on Graphics, 30(2), April 2011.
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Result #4 of 5.
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
Gregory S. Johnson, Warren A. Hunt, Allen Hux, William R. Mark, Christopher A. Burns, Stephen Junkins
Symposium on Interactive 3D Graphics and Games, February 2009, pp. 57--66.
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Result #5 of 5.
The irregular Z-buffer: Hardware acceleration for irregular data structures
Gregory S. Johnson, Juhyun Lee, Christopher A. Burns, William R. Mark
In ACM Transactions on Graphics, 24(4), October 2005.
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