graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Exploiting Local Orientation Similarity for Efficient Ray Traversal of Hair and FurSven Woop, Carsten Benthin, Ingo Wald, Gregory S. Johnson, Eric TabellionEurographics/ ACM SIGGRAPH Symposium on High Performance Graphics, 2014, pp. 41--49.
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Result #2 of 5.
Embree: a kernel framework for efficient CPU ray tracingIngo Wald, Sven Woop, Carsten Benthin, Gregory S. Johnson, Manfred ErnstIn
ACM Transactions on Graphics, 33(4), July 2014.
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Result #3 of 5.
The area perspective transform: A homogeneous transform for efficient in-volume queriesWarren A. Hunt, Gregory S. JohnsonIn
ACM Transactions on Graphics, 30(2), April 2011.
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Result #4 of 5.
Soft irregular shadow mapping: fast, high-quality, and robust soft shadowsGregory S. Johnson, Warren A. Hunt, Allen Hux, William R. Mark, Christopher A. Burns, Stephen JunkinsSymposium on Interactive 3D Graphics and Games, February 2009, pp. 57--66.
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Result #5 of 5.
The irregular Z-buffer: Hardware acceleration for irregular data structuresGregory S. Johnson, Juhyun Lee, Christopher A. Burns, William R. MarkIn
ACM Transactions on Graphics, 24(4), October 2005.
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