graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 6 results.
Result #1 of 6.
Combining inverse blending and Jacobian-based inverse kinematics to improve accuracy in human motion generationLiang Zhang, Guido BrunnettIn
Computer Animation and Virtual Worlds, 27(1), 2016.
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Result #2 of 6.
Efficient encoding of texture coordinates guided by mesh geometryLibor Váša, Guido BrunnettIn
Computer Graphics Forum, 33(5), 2014.
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Result #3 of 6.
Multi-level hermite variational interpolation and quasi-interpolationShengjun Liu, Guido Brunnett, Jun WangIn
The Visual Computer, 29(6--8), June 2013.
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Result #4 of 6.
Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned ArtefactsChristian Hörr, Guido Brunnett, Christian VixWorkshop on Computational Aesthetics, 2010, pp. 41--49.
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Result #5 of 6.
Surface Reconstruction from Unorganized Point Data with QuadricsMarek Vančo, Bernd Hamann, Guido BrunnettIn
Computer Graphics Forum, 27(6), 2008.
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Result #6 of 6.
Optimized Visualization for Tiled DisplaysMario Lorenz, Guido BrunnettEurographics Symposium on Parallel Graphics and Visualization, 2006, pp. 127--135.
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