graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
A component based framework for mobile outdoor AR applicationsGun A. Lee, Mark BillinghurstProceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2013, pp. 207--210.
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Result #2 of 5.
Automatic zooming interface for tangible augmented reality applicationsGun A. Lee, Huidong Bai, Mark BillinghurstProceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2012, pp. 9--12.
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Result #3 of 5.
Assistive techniques for precise touch interaction in handheld augmented reality environmentsGun A. Lee, Mark BillinghurstProceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2012, pp. 279--285.
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Result #4 of 5.
Welding representation for training under VR environmentsDongsik Jo, Yongwan Kim, Ungyeon Yang, Jinsung Choi, Ki-Hong Kim, Gun A. Lee, Yeong-Do Park, Young Whan ParkProceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry, 2011, pp. 339--342.
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Result #5 of 5.
Occlusion based interaction methods for tangible augmented reality environmentsGun A. Lee, Mark Billinghurst, Gerard Jounghyun KimProceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, 2004, pp. 419--426.
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