graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 10 results.
Result #1 of 10.
Fracture modeling in computer graphicsLien Muguercia, Carles Bosch, Gustavo PatowIn
Computers & Graphics, 45(0), 2014.
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Result #2 of 10.
Structuring urban dataOriol Pueyo, Gustavo PatowIn
The Visual Computer, 30(2), February 2014.
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Result #3 of 10.
Visual copy & paste for procedurally modeled buildings by ruleset rewritingSantiago Barroso, Gonzalo Besuievsky, Gustavo PatowIn
Computers & Graphics, 37(4), 2013.
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Result #4 of 10.
Customizable LoD for Procedural ArchitectureGonzalo Besuievsky, Gustavo PatowIn
Computer Graphics Forum, 32(8), 2013.
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Result #5 of 10.
*Cages:: A multilevel, multi-cage-based system for mesh deformationFrancisco González García, Teresa Paradinas, Narcís Coll, Gustavo PatowIn
ACM Transactions on Graphics, 32(3), June 2013.
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Result #6 of 10.
Editable polycube map for GPU-based subdivision surfacesJiazhil Xia, Ismael Garcia, Ying He, Shi-Qing Xin, Gustavo PatowSymposium on Interactive 3D Graphics and Games, February 2011, pp. 151--158.
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Result #7 of 10.
Specular Effects on the GPU: State of the ArtLaszlo Szirmay-Kalos, Tamas Umenhoffer, Gustavo Patow, Laszlo Szecsi, Mateu SbertIn
Computer Graphics Forum, 28(6), 2009.
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Result #8 of 10.
Continuity Mapping for Multi-Chart TexturesFrancisco González, Gustavo PatowIn
ACM Transactions on Graphics, 28(5), December 2009.
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Result #9 of 10.
Compression and Importance Sampling of Near-Field Light SourcesAlbert Mas, Ignacio Martín, Gustavo PatowIn
Computer Graphics Forum, 27(8), 2008.
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Result #10 of 10.
IGT: Inverse Geometric TexturesIsmael García, Gustavo PatowIn
ACM Transactions on Graphics, 27(5), December 2008.
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