graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Navigating through Triangle Meshes Implemented as Linear QuadtreesMichael Lee, Hanan SametIn
ACM Transactions on Graphics, 19(2), April 2000.
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Result #2 of 5.
A Consistent Hierarchical Representation for vector DataRandal C. Nelson, Hanan SametComputer Graphics (Proceedings of SIGGRAPH 86), August 1986, pp. 197--206.
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Result #3 of 5.
Bintrees, CSG Trees, and TimeHanan Samet, Markku TamminenComputer Graphics (Proceedings of SIGGRAPH 85), July 1985, pp. 121--130.
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Result #4 of 5.
Storing a collection of polygons using quadtreesHanan Samet, Robert E. WebberIn
ACM Transactions on Graphics, 4(3), July 1985.
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Result #5 of 5.
Efficient octree conversion by connectivity labelingMarkku Tamminen, Hanan SametComputer Graphics (Proceedings of SIGGRAPH 84), July 1984, pp. 43--51.
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