graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
Prediction in social path following
Carmine Oliva, Hannes Högni Vilhjálmsson
Motion in Games, November 2014, pp. 103--108.
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Result #2 of 2.
BEAT: The Behavior Expression Animation Toolkit
Justine Cassell, Hannes Högni Vilhjálmsson, Timothy Bickmore
Proceedings of SIGGRAPH 2001, August 2001, pp. 477--486.
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