graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 7 results.
Result #1 of 7.
MMR: An Interactive Massive Model Rendering System Using Geometric and Image-Based AccelerationDaniel Aliaga, Jonathan Cohen, Andrew Wilson, Hansong Zhang, Carl Erikson, Kenneth E. Hoff III, T. Hudson, Wolfgang Stürzlinger, Eric Baker, Rui Bastos, Mary E. Whitton, Frederick Brooks, Dinesh ManochaSymposium on Interactive 3D Graphics, April 1999, pp. 199--206.
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Result #2 of 7.
A Derivation of Image-Based Rendering for Conventional Three-Dimensional GraphicsHansong ZhangIn
Journal of Graphics Tools, 4(2), 1999.
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Result #3 of 7.
Forward Shadow MappingHansong ZhangEurographics Rendering Workshop, June 1998, pp. 131--138.
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Result #4 of 7.
Efficient Radiosity Rendering using Textures and Bicubic ReconstructionRui Bastos, Michael Goslin, Hansong ZhangSymposium on Interactive 3D Graphics, April 1997, pp. 71--74.
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Result #5 of 7.
Accelerated Walkthrough of Large Spline ModelsSubodh Kumar, Dinesh Manocha, Hansong Zhang, Kenneth E. Hoff IIISymposium on Interactive 3D Graphics, April 1997, pp. 91--102.
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Result #6 of 7.
Fast Backface Culling Using Normal MasksHansong Zhang, Kenneth E. Hoff IIISymposium on Interactive 3D Graphics, April 1997, pp. 103--106.
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Result #7 of 7.
Visibility Culling Using Hierarchical Occlusion MapsHansong Zhang, Dinesh Manocha, Thomas Hudson, Kenneth E. Hoff, IIIProceedings of SIGGRAPH 97, August 1997, pp. 77--88.
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