graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 7 results.

Result #1 of 7.
MMR: An Interactive Massive Model Rendering System Using Geometric and Image-Based Acceleration
Daniel Aliaga, Jonathan Cohen, Andrew Wilson, Hansong Zhang, Carl Erikson, Kenneth E. Hoff III, T. Hudson, Wolfgang Stürzlinger, Eric Baker, Rui Bastos, Mary E. Whitton, Frederick Brooks, Dinesh Manocha
Symposium on Interactive 3D Graphics, April 1999, pp. 199--206.
(more...)
Result #2 of 7.
A Derivation of Image-Based Rendering for Conventional Three-Dimensional Graphics
Hansong Zhang
In Journal of Graphics Tools, 4(2), 1999.
(more...)
Result #3 of 7.
Forward Shadow Mapping
Hansong Zhang
Eurographics Rendering Workshop, June 1998, pp. 131--138.
(more...)
Result #4 of 7.
Efficient Radiosity Rendering using Textures and Bicubic Reconstruction
Rui Bastos, Michael Goslin, Hansong Zhang
Symposium on Interactive 3D Graphics, April 1997, pp. 71--74.
(more...)
Result #5 of 7.
Accelerated Walkthrough of Large Spline Models
Subodh Kumar, Dinesh Manocha, Hansong Zhang, Kenneth E. Hoff III
Symposium on Interactive 3D Graphics, April 1997, pp. 91--102.
(more...)
Result #6 of 7.
Fast Backface Culling Using Normal Masks
Hansong Zhang, Kenneth E. Hoff III
Symposium on Interactive 3D Graphics, April 1997, pp. 103--106.
(more...)
Result #7 of 7.
Visibility Culling Using Hierarchical Occlusion Maps
Hansong Zhang, Dinesh Manocha, Thomas Hudson, Kenneth E. Hoff, III
Proceedings of SIGGRAPH 97, August 1997, pp. 77--88.
(more...)

graphbib: Powered by "bibsql" and "SQLite3."