graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Space-Time Hierarchical Occlusion Culling for Micropolygon Rendering with Motion BlurSolomon Boulos, Edward Luong, Kayvon Fatahalian, Henry Moreton, Pat HanrahanHigh-Performance Graphics, 2010, pp. 11--18.
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Result #2 of 5.
Reducing Shading on GPUs using Quad-Fragment MergingKayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, Pat HanrahanIn
ACM Transactions on Graphics, 29(4), July 2010.
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Result #3 of 5.
Watertight Tessellation using Forward DifferencingHenry MoretonGraphics Hardware, 2001, pp. 25--32.
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Result #4 of 5.
A User-Programmable Vertex EngineErik Lindholm, Mark J. Kilgard, Henry MoretonProceedings of SIGGRAPH 2001, August 2001, pp. 149--158.
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Result #5 of 5.
Displaced Subdivision SurfacesAaron Lee, Henry Moreton, Hugues HoppeProceedings of SIGGRAPH 2000, July 2000, pp. 85--94.
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