graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Space-Time Hierarchical Occlusion Culling for Micropolygon Rendering with Motion Blur
Solomon Boulos, Edward Luong, Kayvon Fatahalian, Henry Moreton, Pat Hanrahan
High-Performance Graphics, 2010, pp. 11--18.
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Result #2 of 5.
Reducing Shading on GPUs using Quad-Fragment Merging
Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, Pat Hanrahan
In ACM Transactions on Graphics, 29(4), July 2010.
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Result #3 of 5.
Watertight Tessellation using Forward Differencing
Henry Moreton
Graphics Hardware, 2001, pp. 25--32.
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Result #4 of 5.
A User-Programmable Vertex Engine
Erik Lindholm, Mark J. Kilgard, Henry Moreton
Proceedings of SIGGRAPH 2001, August 2001, pp. 149--158.
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Result #5 of 5.
Displaced Subdivision Surfaces
Aaron Lee, Henry Moreton, Hugues Hoppe
Proceedings of SIGGRAPH 2000, July 2000, pp. 85--94.
(more...)

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