graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 2 results.
Result #1 of 2.
Real-Time Animation Using a Mix of Physical Simulation and KinematicsHerwin van Welbergen, Job Zwiers, Zsófia M. RuttkayIn
Journal of Graphics, GPU, and Game Tools, 14(4), 2009.
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Result #2 of 2.
Informed Use of Motion Synthesis MethodsHerwin van Welbergen, Zsófia Ruttkay, Balázs VargaMotion in Games, June 2008, pp. 132--143.
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