graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
A volume-preserving approach for modeling and animating water flows generated by metaballs
Ruofeng Tong, Kazufumi Kaneda, Hideo Yamashita
In The Visual Computer, 18(8), 2002.
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Result #2 of 2.
A Simple, Efficient Method for Realistic Animation of Clouds
Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashita, Tsuyoshi Okita, Tomoyuki Nishita
Proceedings of SIGGRAPH 2000, July 2000, pp. 19--28.
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