graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 9 results.

Result #1 of 9.
Tomographic surface reconstruction from point cloud
Yukie Nagai, Yutaka Ohtake, Hiromasa Suzuki
In Computers & Graphics, 46(0), 2015.
(more...)
Result #2 of 9.
Smoothing of Partition of Unity Implicit Surfaces for Noise Robust Surface Reconstruction
Yukie Nagai, Yutaka Ohtake, Hiromasa Suzuki
In Computer Graphics Forum, 28(5), 2009.
(more...)
Result #3 of 9.
Interactive Cover Design Considering Physical Constraints
Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki
In Computer Graphics Forum, 28(7), 2009.
(more...)
Result #4 of 9.
Smoothing of Partition of Unity Implicit Surfaces for Noise Robust Surface Reconstruction
Yukie Nagai, Yutaka Ohtake, Hiromasa Suzuki
Eurographics Symposium on Geometry Processing, 2009, pp. 1339--1348.
(more...)
Result #5 of 9.
Knitting a 3D Model
Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki
In Computer Graphics Forum, 27(7), 2008.
(more...)
Result #6 of 9.
Registration of CAD mesh models with CT volumetric model of assembly of machine parts
M. Haitham Shammaa, Hiromasa Suzuki, Takashi Michikawa
In The Visual Computer, 23(12), December 2007.
(more...)
Result #7 of 9.
Polygon visibility ordering via Voronoi diagrams
Shinichi Fukushige, Hiromasa Suzuki
In The Visual Computer, 23(7), July 2007.
(more...)
Result #8 of 9.
Making papercraft toys from meshes using strip-based approximate unfolding
Jun Mitani, Hiromasa Suzuki
In ACM Transactions on Graphics, 23(3), August 2004.
(more...)
Result #9 of 9.
Interactive Mesh Fusion Based on Local 3D Metamorphosis
Takashi Kanai, Hiromasa Suzuki, Jun Mitani, Fumihiko Kimura
Graphics Interface '99, June 1999, pp. 148--156.
(more...)

graphbib: Powered by "bibsql" and "SQLite3."