graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
A technique for matching convergence and accommodation in a fixed screen 3D VR HMDSang Ho Lee, Junekyo Jhung, Hojun Lee, Jaekwang Cha, Shiho KimProceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016, pp. 185--186.
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Result #2 of 5.
Primitive Trees for Precomputed Distance QueriesSung-Ho Lee, Taejung Park, Chang-Hun KimIn
Computer Graphics Forum, 32(2pt4), 2013.
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Result #3 of 5.
Rate-distortion optimization for progressive compression of 3D mesh with color attributesHo Lee, Guillaume Lavoué, Florent DupontIn
The Visual Computer, 28(2), February 2012.
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Result #4 of 5.
Joint reversible watermarking and progressive compression of 3D meshesHo Lee, Ça&gcaron;atay Dikici, Guillaume Lavoué, Florent DupontIn
The Visual Computer, 27(6-8), June 2011.
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Result #5 of 5.
Fast Ray-Triangle Intersection Computation Using Reconfigurable HardwareSung-Soo Kim, Seung-Woo Nam, In-Ho LeeMIRAGE 2007: Computer Vision/Computer Graphics Collaboration Techniques, March 2007, pp. 70--81.
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