graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
Biomechanics-based reaching optimizationPei Lv, Mingmin Zhang, Mingliang Xu, Huansen Li, Pengyu Zhu, Zhigeng PanIn
The Visual Computer, 27(6-8), June 2011.
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Result #2 of 3.
L4RW: Laziness-based Realistic Real-time Responsive Rebalance in WalkingMingliang Xu, Huansen Li, Pei Lv, Wenzhi Chen, Gengdai Liu, Pengyu Zhu, Zhigeng PanIn
Computer Graphics Forum, 29(7), 2010.
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Result #3 of 3.
EasyFace: a realistic face modeling and facial animation authoring systemYibin Ye, Mingmin Zhang, Huansen Li, Ruiying Jiang, Xing Tang, Zhigeng PanProceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 113--117.
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