graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
Shear-image order ray casting volume rendering
Yin Wu, Vishal Bhatia, Hugh Lauer, Larry Seiler
Symposium on Interactive 3D Graphics, April 2003, pp. 152--162.
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Result #2 of 3.
The VolumePro Real-Time Ray-casting System
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, Hugh Lauer, Larry Seiler
Proceedings of SIGGRAPH 99, August 1999, pp. 251--260.
(more...)
Result #3 of 3.
EM-Cube: An Architecture for Low-Cost Real-Time Volume Rendering
Rändy Osborne, Hanspeter Pfister, Hugh Lauer, Neil McKenzie, Sarah Gibson, Wally Hiatt, TakaHide Ohkarni
Graphics Hardware, 1997, pp. 131--137.
(more...)

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