graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Brook for GPUs: stream computing on graphics hardwareIan Buck, Tim Foley, Daniel Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, Pat HanrahanIn
ACM Transactions on Graphics, 23(3), August 2004.
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Result #2 of 5.
Ray Tracing on Programmable Graphics HardwareTimothy J. Purcell, Ian Buck, William R. Mark, Pat HanrahanIn
ACM Transactions on Graphics, 21(3), July 2002.
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Result #3 of 5.
WireGL: A Scalable Graphics System for ClustersGreg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, Pat HanrahanProceedings of SIGGRAPH 2001, August 2001, pp. 129--140.
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Result #4 of 5.
Tracking Graphics State For Networked RenderingIan Buck, Greg Humphreys, Pat HanrahanGraphics Hardware, 2000, pp. 87--95.
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Result #5 of 5.
Performance-driven hand-drawn animationIan Buck, Adam Finkelstein, Charles Jacobs, Allison Klein, David H. Salesin, Joshua Seims, Richard Szeliski, Kentaro ToyamaProceedings of the 1st international symposium on Non-photorealistic animation and rendering, 2000, pp. 101--108.
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