graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Brook for GPUs: stream computing on graphics hardware
Ian Buck, Tim Foley, Daniel Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, Pat Hanrahan
In ACM Transactions on Graphics, 23(3), August 2004.
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Result #2 of 5.
Ray Tracing on Programmable Graphics Hardware
Timothy J. Purcell, Ian Buck, William R. Mark, Pat Hanrahan
In ACM Transactions on Graphics, 21(3), July 2002.
(more...)
Result #3 of 5.
WireGL: A Scalable Graphics System for Clusters
Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, Pat Hanrahan
Proceedings of SIGGRAPH 2001, August 2001, pp. 129--140.
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Result #4 of 5.
Tracking Graphics State For Networked Rendering
Ian Buck, Greg Humphreys, Pat Hanrahan
Graphics Hardware, 2000, pp. 87--95.
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Result #5 of 5.
Performance-driven hand-drawn animation
Ian Buck, Adam Finkelstein, Charles Jacobs, Allison Klein, David H. Salesin, Joshua Seims, Richard Szeliski, Kentaro Toyama
Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, 2000, pp. 101--108.
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