graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
An Efficient Point Classification Algorithm for Triangle Meshes
R. Segura, F. R. Feito, J. Ruiz de Miras, C. Ogáyar, J. C. Torres
In Journal of Graphics, GPU, and Game Tools, 10(3), 2005.
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Result #2 of 3.
A Fast Algorithm to Decide the Inclusion of a Point in the Convex Hull of a Two-Dimensional Point Set
J. C. Torres, F. A. Conde
In Journal of Graphics Tools, 5(4), 2000.
(more...)
Result #3 of 3.
Observer dependent deformations in illustration
D. Martin, S. Garcia, J. C. Torres
Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, 2000, pp. 75--82.
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